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WIRED

February 9, 2016

Project type     personal    |    Date     2014    |    Software     Maya, Vray, Python, Nuke, Photoshp Description Wired was generated with a tool which I ‘m currently developing in python for maya. The tool generates wires and cables between two selected objects. These can then be modified with random tension and […]

NANO NETWORK

September 2, 2015

Project type     personal    |    Date     2014    |    Software     Maya, Vray, Python, Nuke, Photoshp Description Nano Network is a tool for Generative Design, which I ‘m currently developing in python for Maya. The tool generates stylized web-like structures which are growing exponentially with every iteration.

ROGER IN NEW YORK

August 4, 2014

Project type     personal    |    Date     2013    |    Software     Maya, Arnold, zBrush, Mari, Nuke Description Roger in New York is a character concept which combines different genres. I tried to achieve a very stylized but still cineastic look for this piece.

STRUCTURE A

March 24, 2014

Project type     personal    |    Date     2014    |    Software     Maya, Vray, Python, Nuke, Photoshp Description Structure A was generated with a tool which I ‘m currently developing in python for maya. It extrudes faces with a random function based on the settings of level of detail and the […]

TOXIC FUMES

March 6, 2014

Project type     personal    |    Date     2013    |    Software     Maya, Arnold, zBrush, Mari, Nuke Description Toxic Fumes is a statment and critique towards modern day’s society and the life style of today.

THE ARTIST

March 6, 2014

Project type     personal    |    Date     2013    |    Software     Maya, Arnold, zBrush, Nuke Description The Artist is a sculpture which is dedicated to the way of becomming an artist and finding your character in form and expression.

OLD OGRE

March 6, 2014

Project type     personal    |    Date     2010    |    Software     Maya, Vray, zBrush Description Old Oger is one out of a series of character speed sculpts.

THE VACATION

February 18, 2014

Project type     personal    |    Date     2014    |    Software     Maya, Arnold, zBrush, Mari, Nuke Description The Vacation is one out of a series of character concepts where I tried to go through the process from sketching out an idea in photoshop, sculpting the character marquette in zBrush, generating […]

THE VISITOR

February 11, 2014

Project type     personal    |    Date     2014    |    Software     Maya, Arnold, zBrush, Mari, Nuke _______________________________________________________________________________________________ Description _______________________________________________________________________________________________ The visitor is one out of a series of character concepts where I tried to go through the process from sketching out an idea in photoshop, sculpting the character marquette in […]

THE GRID 01

January 30, 2014

Project type     personal    |    Date     2014    |    Software     Maya, Vray, Python, Nuke Description The Grid 01 was generated with a tool which I ‘m currently developing in python for maya. It extrudes faces with a random function based on the settings of level of detail and the […]

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