Project type personal | Date 2014 | Software Maya, Arnold, zBrush, Mari, Nuke
The Vacation is one out of a series of character concepts where I tried to go through the process from sketching
out an idea in photoshop, sculpting the character marquette in zBrush, generating a lighting setup in maya and
doing a final composite in Nuke in one day. I did this as an exercise to speed up my creative process.